Future University In Egypt (FUE)
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Altagamoa Al Khames, Main centre of town, end of 90th Street
New Cairo
Egypt

List of Courses

Computer Programming-2

  • Course Code :
    CS213
  • Level :
    Undergraduate
  • Course Hours :
    3.00 Hours
  • Department :
    Faculty of Computers and Information Technology

Instructor information :

Area of Study :

Explain the different object oriented programming concepts. Analyze a given requirement to match the object oriented programming concepts. Compare and select methodologies from range of techniques, theories and methods to develop an object oriented programming.

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Computer Programming-2

Object-oriented programming: data abstraction, encapsulation, classes, objects, templates, operator overloading, function overloading, inheritance, polymorphism, exception handling, and streams.

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Computer Programming-2


Course outcomes:

a. Knowledge and Understanding:

1- Apply the basic concepts and theories of algorithms using pseudo-code.
2- Combine and evaluate different structured programming tools.
3- Use the concepts of inheritance, polymorphism, the Abstract classes, Interfaces and object oriented programming model.
4- Analyze the object oriented programming logic, techniques and use in practical applications.

b. Intellectual Skills:

1- Illustrate a set of methods for a given problem associated with their results
2- Select appropriate methodologies and techniques for a given problem solution and setting out their limitations, restrictions and errors using object oriented programming.
3- Evaluate and justify different solutions using well-defined object oriented programming criteria's.
4- Compare and differentiate between algorithms, methods and techniques used in object oriented programming.

c. Professional and Practical Skills:

1- Analyze, design, implement and test object oriented programming techniques to solve various problems.
2- Apply and design methodologies of object oriented programming different supporting tools.
3- Use human computer interaction principles in the construction and evaluation of user interfaces for object-oriented programming language applications.

d. General and Transferable Skills:

1- Exploit a range of learning resources.
2- Utilize effectively general computing facilities


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Computer Programming-2

Course topics and contents:

Topic No. of hours Lecture Tutorial/Practical
Introduction to Computer Programming 4 2 2
Fundamentals of a JAVA Program- Data Types and Operators 4 2 2
Control Structures - Creating Conditional Statements 4 2 2
Creating Iteration Statements 4 2 2
Methods 4 2 2
Arrays 4 2 2
The conceptual basis of Object Orientated Programming 4 2 2
Primitive data types and data types as objects. Data Abstraction and encapsulation 4 2 2
Mid Term Exam 2
Classes and object as abstract data types 4 2 2
An object-oriented programming language syntax, creating objects from class definitions - Inheritance 4 2 2
OOP: Polymorphism, Abstract class, Interface. 4 2 2
Project presentation 4 2 2
Final Exam 2

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Computer Programming-2

Teaching And Learning Methodologies:

Teaching and learning methods
Interactive Lectures including discussion
Practical Lab Sessions
Self-Study (Project / Reading Materials / Online Material / Presentations)
Case Studies

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Computer Programming-2

Course Assessment :

Methods of assessment Relative weight % Week No. Assess What
Assignments 5.00 4
Final Exam 40.00 14
Midterm Exam (s) 20.00 9
Others (Participations) 5.00
Presentations 5.00 12
Quizzes 10.00 5
Team Work Projects 10.00 12

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Computer Programming-2

Books:

Book Author Publisher

Course notes :

Course Notes are available with all the slides used in lectures in electronic form on Learning Management System (Moodle)

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